Haha, I guess we should be careful what we wish for! If it didn’t have that, I’d be very lukewarm about such a small sensor on an EF mount camera. For now Resolve is okay. I’d advise trying a similar approach if interested, but just jumping over, mashing a few buttons, dragging a few clips and claiming “this interface sucks” before uninstalling does not count as trying out software. I guess we’ll have to wait for an update from Adobe. Not really going to benefit from it just yet, but in joining the community spirit:
If they just supported background rendering to ProRes or an equivalent, they could offer full native support for CinemaDNG. If it didn’t have that, I’d be very lukewarm about such a small sensor on an EF mount camera. Or, maybe Adobe has some better idea of RAW video format that just runs better for realtime editing. You can export proxies of your original source footage, edit those in Premiere and then relink the master clips back to your edit proxies in Resolve for your final color grade. It would be very handy to have full support even without perfect full-resolution playback. This is the thing I haven’t understood about Adobe over the last few years.
It would be very handy to have full support even without perfect full-resolution playback.
Did you miss your activation email? In my thoughts they just want importee make a business case for cinema DNG like red do. I have CS5 on my computer and I frequently use illustrator, flash and soundbooth.
One of the biggest reasons the Black Magic Camera excites me cinemsdng the open source format. I’d advise trying a similar approach if premiiere, but just jumping over, mashing a few buttons, dragging a few clips and claiming “this interface sucks” before uninstalling does not count as trying out software. Last edited by Peter Culley; at Maybe BMC could adapt that in a new update: CS6 all the way. Looks like this is getting fixed!
There is more to that from Adobe: I was confused and bewildered, by the jargon, by the file structure, by the automation of things I wanted control over. But I do wonder if importef leaving out their own codec solutions I guess we’ll have to wait for an update from Adobe.
Just submitted a feature request. Hi, I made a request too, but David Mcgavran replied and said: So I was trying to work out how to import my CinemaDNG’s from the fantastic RAWMagic app to Premier Pro with out the lengthy existing workflow of either after effects and other such work arounds, I came across this plugin Adobe developed to do just that, apparently it was discontinued just under a year ago, however using the fantastic WayBack Machine you can in fact still access and pfo the plugin.
No support for Cinema DNG in CS6? : Adobe Premiere Pro
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I dont get the love for premiere. It really changes the way you edit. I’ll give it another shot though, but I swear by FCP. I don’t oremiere why do that. I like it as much as actually shooting.
CS6 is like what the flintstones use to edit. Usually if you “don’t get the love” imprter something I would try it out. I’m fully an Adobe guy now and don’t touch Apple’s software. Hate to give BM another reason to delay their camera Adobe is being ridiculous, but you’d probably use Resolve to deal with the raw files anyway, using cnemadng to edit.
Unlike software programs that need constant development, codecs can be finalized and then just exist on their own for everyone’s use. Premiere is supposed to be a real time play back program. It’s an excellent editing tool.
Not really going to benefit from it just yet, but in joining the community spirit: Even though more cameras are now supporting the format, Adobe doesn’t see it necessary to provide support in Premiere since the marketshare is so low.
Joe Marine Camera Department.
Adobe Ending Support for CinemaDNG in Premiere Pro
I opened them in After Effects and was thrilled to find the experience very much like woking with. I have the same problem RAW is very nice but the workflow is still pain in the ass It’s the same as the rest of Adobe’s products. Reply Share Share this answer: This is mentioned in the Adobe blog article.
More info here http: Danne Hero Member Posts: Thanks Richard – the NoFilmSchool community could make a real difference in this situation if we all ask Adobe for this pfemiere. All times are GMT Avid MC has a tough, abstract interface that’s far far harder to navigate and use than Premiere Pro.